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Philip Daay
Lead Narrative Designer and mentor. With 15 years of experience crafting branching narratives and player-driven content for AAA games and major IPs, Philip Daay is the founder of No Nonsense Narrative. His work spans from environmental storytelling in The Last Caretaker to screenwriting for 7 globally released features. Formerly at Ubisoft and Amazing Seasun (西山居), he has mentored narrative designers across the US and China. A vetted bench of talent is available to lead your next project.

SCALABLE TEAM. VETTED BENCH.
One lead or a vetted bench. We scale narrative support to the size of the job, from a writing pass to a full campaign.
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